Info
- Breach as an Initiator has a bunch of abilities that can flash and stun his opponents, and if not used carefully, also his teammates. All his abilities can be casted through the walls.
Been pulling jobs like this for years. Risky? Sure! But never boring.
- Origin:
Hero Skills
- Best
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Biography
- Breach, the bionic Swede, fires powerful, targeted kinetic blasts to aggressively clear a path through enemy ground. The damage and disruption he inflicts ensures no fight is ever fair.
- Source: playvalorant.com
Hero Facts
- ID
- 13
- Loves
- Augs
- Gender
- Male
- №
- Original Ten
Usage
PopularityAftershock C · Basic
Equip a fusion charge. Fire the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area.
Detonates after about 2 seconds. Does more than 200 damage to enemies, and about 70 HP to teammates. The closer to the wall, the more damage.
Charges: 1 Cost: 100
Flashpoint Q · Basic
Equip a blinding charge. Fire the charge to set a fast-acting burst through the wall. The charge detonates to blind all players looking at it.
Blinds for about 2 seconds. Also, blinds allies.
Charges: 3 Cost: 200+200+200
Fault Line E · Signature
Equip a seismic blast. HoldFire to increase the distance. Release to set off the quake, dazing all players in its zone and in a line up to the zone.
Activates after about 1 second, and stuns for about 2.7 seconds. Also, stuns allies. Concuss de-scopes players and prevents re-scoping. Can be reused after 35 seconds.
Charges: 1 Cost: Free
Rolling Thunder X · Ultimate
Equip a Seismic Charge. Fire to send a cascading quake through all terrain in a large cone. The quake dazes and knocks up anyone caught in it.
Stuns for about 5+ seconds, and also stuns teammates. Concuss de-scopes players and prevents re-scoping.
Orbs required: 7
Collectibles…
Ragnarocker Frenzy
Non-upgradable skin from the Breach Contract Chapter 2 Tier 10. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since June 2, 2020.
Get via: Breach Contract · C2T10
Hammer Time
This gun buddy is obtainable by completing your selected Agent contract. It is automatically added to your inventory after completing Chapter 2 Tier 6 of Breach Contract. The Breach Contract is available since June 2, 2020.
Get via: Breach Contract · C2T6
Alas, Poor Robot!
This spray is added to your inventory after completing Chapter 7 Tier 34 of Formation : Act 1 Battlepass. But note, that a valid premium battle pass should be purchased to access this item. The premium Formation : Act 1 costs 1,000 Valorant Points. The Battlepass started on January 12, 2021.
Get via: Formation : Act 1 · C7T34
Breach
This spray is obtainable by completing your selected Agent contract. Most, if not all, of agents have their unique 3 sprays. It is added to your inventory after completing Chapter 2 Tier 7 of Breach Contract. The Breach Contract is available since June 2, 2020.
Get via: Breach Contract · C2T7
Guns Out
This animated spray is obtainable by completing your selected Agent contract. This spray is distracting, thus it cannot be used in the mid-round. Most, if not all, of agents have their unique 3 sprays. It is added to your inventory after completing Chapter 1 Tier 4 of Breach Contract. The Breach Contract is available since June 2, 2020.
Get via: Breach Contract · C1T4
K.O.
This spray is obtainable by completing your selected Agent contract. Most, if not all, of agents have their unique 3 sprays. It is added to your inventory after completing Chapter 1 Tier 1 of Breach Contract. The Breach Contract is available since June 2, 2020.
Get via: Breach Contract · C1T1
Big Payday
This agent card is obtainable by completing your selected Agent contract. Most, if not all, of agents have at least 2 different player cards. This card is added to your inventory after completing Chapter 2 Tier 9 of Breach Contract.
Get via: Breach Contract · C2T9
Valorant Breach
This agent card is obtainable by completing your selected Agent contract. Most, if not all, of agents have at least 2 different player cards. This card is added to your inventory after completing Chapter 1 Tier 2 of Breach Contract.
Get via: Breach Contract · C1T2
Catastrophic
This is title from an Agent contract. Most, if not all, of agents have from 2 to 3 different titles. The title is added to your inventory after completing Chapter 2 Tier 8 of Breach Contract.
Get via: Breach Contract · C2T8
Concussive
This is title from an Agent contract. Most, if not all, of agents have from 2 to 3 different titles. The title is added to your inventory after completing Chapter 1 Tier 3 of Breach Contract.
Get via: Breach Contract · C1T3
Total collectibles: 10
Pick rate · Breach
Latest changes · Breach
- 2.02
Reduced flash brightness
Reduced brightness on initial visuals when blinded from flashes.
- 1.11
Rolling Thunder distance
Rolling Thunder cast starts 8 meters away.
- 1.11
Fault Line distance
Fault Line cast starts 8 meters away.
- 1.11
Fault Line faster
Fault Line charges 20% faster.
- 1.11
Full flash time
Full flash time increased from 1.75 to 2 seconds. The fade out of the flash debuff remains the same duration but now fades slower at the start.
- 1.07
Minimum amount of flash
Off-screen flashes now match behavior of other flashes in the game and apply a minimum amount of flash more aggressively.
- 1.07
Flashpoint charges
Flashpoint charges increased from 2 to 3. Breach should be a choice pick in offensive entry and breaking utility. While the flash's power was pretty good, too few charges were holding him back on being able to provide this value for his team. Considering he needs teammates to capitalize on his flashes, this should make up for that cost by simply having more of them.
- 1.07
Flashpoint windup
Reduced Flashpoint windup time from 0.6 seconds to 0.5 seconds.
- 1.07
Rolling Thunder delay
Rolling Thunder detonation delay between blasts decreased from 0.3 to 0.255 seconds.
- 1.07
Concussion
Concuss now de-scopes players and prevents re-scoping.
- 1.07
Viper's smoke abilities decay on allies
Decay on all Viper's smoke abilities no longer affects allies. This is mainly targeted towards Viper's Pit, and should help reduce some of the unintentional collateral damage she can cause to her team, while also opening new strategies for playing around her ult as a team.
- 1.07
VFX to be multi-threaded
Improved framerate by allowing a wider variety of VFX to be multi-threaded, examples include Breach's Rolling Thunder.
Patch notes · Breach
- 2.02
Reduced flash brightness
Reduced brightness on initial visuals when blinded from flashes.
- 1.11
Rolling Thunder distance
Rolling Thunder cast starts 8 meters away.
- 1.11
Fault Line distance
Fault Line cast starts 8 meters away.
- 1.11
Fault Line faster
Fault Line charges 20% faster.
- 1.11
Full flash time
Full flash time increased from 1.75 to 2 seconds. The fade out of the flash debuff remains the same duration but now fades slower at the start.
- 1.07
Minimum amount of flash
Off-screen flashes now match behavior of other flashes in the game and apply a minimum amount of flash more aggressively.
- 1.07
Flashpoint charges
Flashpoint charges increased from 2 to 3. Breach should be a choice pick in offensive entry and breaking utility. While the flash's power was pretty good, too few charges were holding him back on being able to provide this value for his team. Considering he needs teammates to capitalize on his flashes, this should make up for that cost by simply having more of them.
- 1.07
Flashpoint windup
Reduced Flashpoint windup time from 0.6 seconds to 0.5 seconds.
- 1.07
Rolling Thunder delay
Rolling Thunder detonation delay between blasts decreased from 0.3 to 0.255 seconds.
- 1.07
Concussion
Concuss now de-scopes players and prevents re-scoping.
- 1.07
Viper's smoke abilities decay on allies
Decay on all Viper's smoke abilities no longer affects allies. This is mainly targeted towards Viper's Pit, and should help reduce some of the unintentional collateral damage she can cause to her team, while also opening new strategies for playing around her ult as a team.
- 1.07
VFX to be multi-threaded
Improved framerate by allowing a wider variety of VFX to be multi-threaded, examples include Breach's Rolling Thunder.
- 1.06
Flashpoint audio and visuals
The audio and visuals for Breach Flashpoint blinding effect should better indicate when to turn away, and when it's safe to look again.
- 1.04
Aftershock properly applying damage
Fixed Breach's Aftershock not properly applying damage to all characters if multiple are hit by it.
- 1.0
Sound visualization
We've brought in more sounds made by Agents under the category of sounds that display their audio distance on the mini-map via the white circle. This includes ability sounds, reloads, spike interactions and more. Why? We wanted to provide players with the ability to understand when their noise can be heard by enemies and give them an idea of how far the sounds can be heard.
- 0.50
Ability details in the combat report
Ability details in the combat report will now correctly appear in the buy phase of the round when teams switch sides.
- 0.50
Players appeared to be standing
Fixed a rare bug where players appeared to be standing, when they were actually crouching.
- 0.49
Smoothed out movement
Smoothed out movement during player-to-player collisions.
- 0.49
Visuals
Updated Breach's visuals.
- 0.49
Ultimate icon
Fixed the ultimate ability icon above teammates' heads showing as charged after gaining 1 ult point instead of when actually charged.
- Beta
Availability of Breach
Breach is in the active duty since the very beginning of the Beta.
Initiator
Initiators challenge angles by setting up their team to enter contested ground and push defenders away.
Breach Contract · XP
T1 · 2% | 20,000 | |
T2 · 5% | 30,000 | |
T3 · 9% | 40,000 | |
T4 · 14% | 50,000 | |
T5 · 21% | 60,000 | |
CH2
| ||
T6 · 28% | 75,000 | |
T7 · 38% | 100,000 | |
T8 · 54% | 150,000 | |
T9 · 74% | 200,000 | |
T10 · 100% | 250,000 |
Total XP required: 975,000
How to finish?
To complete this contract in the next 40 days, earn 643,000 XP in addition to daily and weekly bonus. That's about 16,100 XP daily.
Breach character
- Since
- Beta
- CC
- SE
- Earn
- Unlockable
Signature Card
International
- Breach
- 브리치
- 铁臂
- 叛奇
- ブリーチ
- بريتش