
QuickStats
SPR |
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DMG |
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ROF |
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DPS |
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BLT |
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PEN |
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EQP |
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RLD |
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MOV |
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ECN |
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Compare
- Guardian
- Odin
Rifle
A rifle is a single-person portable, long-barrelled firearm designed for accurate shooting. In keeping with their focus on accuracy, rifles are typically designed to be held with both hands and braced via a firm buttstock against the shooter's shoulder for stability during shooting.
Heavy
A heavy gun is a fully automatic mounted or portable firearm designed to fire rifle cartridges in rapid succession from an ammunition belt or magazine.

QuickStats
SPR |
|
DMG |
|
ROF |
|
DPS |
|
BLT |
|
PEN |
|
EQP |
|
RLD |
|
MOV |
|
ECN |
|
Guardian Precision
Spread of the first bullet…
at 35 meters is ± … for primary and alternative fire, respectively.
- Spread HIP
- …
- ADS
- …
Even if standing still, Guardian's first bullet spread affects precision and accuracy.
Cost

Damage heatmap
0-50 | |
Head | 195 |
Body | 65 |
Leg | 49 |
Head-to-head comparison
Overview
- Weapon
- Guardian
- Odin
- HS Damage
- in 50 m 195
- 95 in first 30 m
- DPS
- 1,024
- 1,482 head
- 341
- 593 body
- 257
- 499 legs
- Equip
- 1.0
- 1.25 sec
- Reload
- 2.5
- 5.00 sec
- Magazine
- 12
- 100 bullets
- More
- 3
- 2 magazines
- Bullets
- 48
- 300 total
Movement Speed
- Run
- 5.40
- 5.13 m/s
- Walk
- 3.23
- 3.06
- ADS run
- 4.10
- 3.90
- Walk
- 2.46
- 2.33
Primary fire
- Mode
- Semi-Automatic
- Full-Automatic
- Fire rate
- 5.25
- Up to 15.6 rounds per sec
- HIP spread
- 0.1
- 0.8° first bullet
- Penetration
- High
- High
Alternate fire
- Zoom
- 1.5x
- 1.25x
- Mode
- Semi-Automatic
- Full-Automatic
- Crosshair
- Follows recoil
- Follows recoil
- Spread
- Slight reduction
- Slight reduction
- ADS spread
- Perfect
- 0.79° first bullet
- ALT spread
- -
- -
- Fire rate
- 4.275
- 15.6 rps
Odin Precision
Spread of the first bullet…
at 35 meters is ± … for primary and alternative fire, respectively.
- Spread HIP
- …
- ADS
- …
Even if standing still, Odin's first bullet spread affects precision and accuracy. Regular HIP shot is not as accurate as aiming through the sight.
Cost

Damage heatmap
0-30 | 30-50 | |
Head | 95 | 77 |
Body | 38 | 31 |
Leg | 32 | 26 |