QuickStats
SPR |
|
DMG |
|
ROF |
|
DPS |
|
BLT |
|
PEN |
|
EQP |
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RLD |
|
MOV |
|
ECN |
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Compare
- Shorty
- Stinger
Sidearm
A sidearm is a weapon, usually a handgun, which is worn on the body in a holster or sheath to permit immediate access and use.
SMG
A submachine gun, abbreviated SMG, is a magazine-fed, automatic carbine designed to shoot handgun cartridges.
Prism II
Skins: 8
Sensation
Skins: 9
QuickStats
SPR |
|
DMG |
|
ROF |
|
DPS |
|
BLT |
|
PEN |
|
EQP |
|
RLD |
|
MOV |
|
ECN |
|
Shorty Precision
Spread at 20 meters is ± ….
- Spread HIP
- …
Even if standing still, Shorty's bullet spread affects precision and accuracy.
Cost
200Damage (on paper)
0-7 | 7-15 | 15-50 | |
Head | 24 | 16 | 6 |
Body | 12 | 8 | 3 |
Leg | 10 | 6 | 2 |
Damage (theoretical max)
0-7 | 7-15 | 15-50 | |
Head | 360 | 240 | 90 |
Body | 180 | 120 | 45 |
Leg | 150 | 90 | 30 |
Damage (realistic)
0-2 | 2-5 | 5-10 | 10-20 | |
Head | 309 | 189 | 53 | 8 |
Body | 149 | 141 | 50 | 7 |
Leg | 102 | 87 | 36 | 4 |
Head-to-head comparison
Overview
- Weapon
- Shorty
- Stinger
- HS Damage
- in first 7 m 360
- 67 in first 20 m
- DPS
- 1,199
- 1,206 head
- 599
- 486 body
- 500
- 414 legs
- Equip
- 0.75
- 0.75 sec
- Reload
- 1.75
- 2.25 sec
- Magazine
- 2
- 20 bullets
- More
- 5
- 3 magazines
- Bullets
- 12
- 80 total
- Pellets
- 15
- -
Movement Speed
- Run
- 5.40
- 5.73 m/s
- Walk
- 3.23
- 3.43
- ADS run
- -
- 4.36
- Walk
- -
- 2.62
Primary fire
- Mode
- Semi-Automatic
- Full-Automatic
- Fire rate
- 3.33
- 18 rounds per sec
- HIP spread
- 4
- 0.65° first bullet
- Penetration
- Low
- Low
Alternate fire
- Zoom
- -
- 1.15x
- Mode
- -
- 4-Round Burst
- Crosshair
- -
- Follows recoil
- Spread
- -
- Reduction
- ADS spread
- -
- 0.4° first bullet
- ALT spread
- -
- -
- Fire rate
- -
- 8.47 rps
Stinger Precision
Spread of the first bullet…
at 20 meters is ± … for primary and alternative fire, respectively.
- Spread HIP
- …
- ADS
- …
Even if standing still, Stinger's first bullet spread affects precision and accuracy. Regular HIP shot is not as accurate as aiming through the sight.
Cost
1,000Damage heatmap
0-20 | 20-50 | |
Head | 67 | 62 |
Body | 27 | 25 |
Leg | 23 | 21 |