Info
- Skins combined with the gun buddies are a great way to show off.
Cost
1,275Skin
- Name
- Wasteland Shorty
- Edition
- Deluxe
Skin Upgrades
- Upgrade
- Not available
- Level
- Base
Usage
PopularityDetails
- HS Damage
- 360 in first 7 m
- DPS
- 1,199 head
- 599 body
- 500 legs
- Magazine
- 2 bullets
Shorty Precision
Spread at 10 meters is ± ….
- Spread HIP
- …
Even if standing still, Shorty's bullet spread affects precision and accuracy.
Wasteland Shorty
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Shorty has some unique visual finish or animation effects, but it does not affect the gameplay. Added on November 3, 2020.
Collection: Wasteland Cost: 1,275
More…
Standard Shorty
Non-upgradable standard skin that is available for free of charge. Valorant includes basic skin for each of the weapons, including Shorty.
Cost: Free
Wasteland Sheriff
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Sheriff has some unique visual finish or animation effects, but it does not affect the gameplay. Added on November 3, 2020.
Collection: Wasteland Cost: 1,275
Wasteland Spectre
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Spectre has some unique visual finish or animation effects, but it does not affect the gameplay. Added on November 3, 2020.
Collection: Wasteland Cost: 1,275
Wasteland Vandal
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Vandal has some unique visual finish or animation effects, but it does not affect the gameplay. Added on November 3, 2020.
Collection: Wasteland Cost: 1,275
Wasteland Marshal
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Marshal has some unique visual finish or animation effects, but it does not affect the gameplay. Added on November 3, 2020.
Collection: Wasteland Cost: 1,275
Latest changes · Shorty
- 2.01
New Shorty skin
Since patch 2.01 new skin is available—Prism II Shorty.
- 2.00
New Shorty skin
Since patch 2.00 new skin is available—Aerosol Shorty.
- 1.11
New Shorty skin
Since patch 1.11 new skin is available—Wasteland Shorty.
Patch notes · Shorty
- 2.01
New Shorty skin
Since patch 2.01 new skin is available—Prism II Shorty.
- 2.00
New Shorty skin
Since patch 2.00 new skin is available—Aerosol Shorty.
- 1.11
New Shorty skin
Since patch 1.11 new skin is available—Wasteland Shorty.
- 1.10
New Shorty skin
Since patch 1.10 new skin is available—Ruin Shorty.
- 1.09
Inaccuracy state
Jump land inaccuracy state changed from gradual to binary. We've noticed a trend where players landing from a jump are able to shoot accurately sooner than is reasonable. While this issue is most pronounced on the Operator, it is something that we've noticed across all weapons. Jump peeking is valuable for the mixup potential it provides but it was proving too difficult for players to reasonably deal with.
- 1.09
Inaccuracy duration
Jump land inaccuracy duration increased from 0.2 to 0.225 seconds. These changes retain that mixup potential while slightly increasing the time before the peeker can fire with perfect accuracy.
- 1.09
Inaccuracy value
Jump land inaccuracy value increased from 5.0 to 7.0 (more inaccurate for 0.225s after a land).
- 1.07
1st falloff
1st falloff range reduced from 9 to 7 meters. Our goal here is to make Shorty users work a little harder for the kills they get by requiring them to be a tad closer to their target.
- 1.07
Headshot multiplier
Updated headshot multiplier from 3x to 2x (now the same as Judge and Bucky).
- 1.07
Shorty aimpunch update
When getting headshot by a Shorty, the aimpunch will be lower than all the other weapons.
- 1.07
Shorty beyond 10 meters
Hitting an enemy past 10 meters will apply a different tagging value to them instead of the standard tagging. New tagging: 30% slow for 0.5 seconds on a smooth curve going back to normal speed. The goal of these changes is to improve the feel of playing against shotguns and to ensure that they don't end up doing odd things. For example, tagging or aimpunching people from longer than expected ranges and then a teammate ends up killing someone who's debuffed, or makes it hard to fight back against a weapon that should be deadly up close but fairly non-threatening outside its effective range.
- 1.05
New Shorty skins
Since patch 1.05 new skins are available—Wunderkind Shorty, and Hivemind Shorty.
- 1.04
New Shorty skin
Since patch 1.04 new skin is available—Oni Shorty.
- 1.02
All weapons, desired slow amount
Update to Tagging (slowdown effect when hit by enemy fire). Increased the time it takes to reach desired slow amount when tagged by 100%. Also, the effects of being tagged should feel less jarring especially when playing with higher ping.
- 1.02
All weapons, effect of tagging on movement speed
Effect of tagging on movement speed reduced from 80% to 70%. Tagging is intended to reward the player with better positioning and the player that successfully lands a shot on the enemy first. When tagged, you will now more gradually transition to the reduced tagging speed.
- 1.02
All weapons, effect of tagging on movement speed (Wall Penetration)
Tagging through walls has been further reduced which should enable reliable escapes when being shot through walls. Effect of tagging on movement speed reduced from 35% to 25%. In addition, the reduced tagging speed is slightly more forgiving. If you are positioned close to cover, this should allow you to potentially escape when tagged more frequently than before.
- 1.0
Shorty name
Previous name was DBS-20 Shorty.
- 1.0
Availability of Shorty
Since the official launch, Shorty is available with 1 skin—Snakebite Shorty.
- 0.50
Walking accuracy
You will no longer enter the "walking accuracy" state when transitioning from run to stop. We noticed many players were entering a walking accuracy state during their run-to-stop transition that made it appear as if shots they fired/landed were done at full speed.
- 0.50
Deadzone accuracy
Deadzone accuracy speed threshold increased from 25% to 30%. Now that you can't gain walk accuracy while transitioning from a run to a stop, we've also slightly increased the size of the deadzone (full accuracy state) to make it a bit easier to get an accurate shot out quickly.
- 0.50
Weapon muzzle flashes
Fixed a bug where some weapons lost their muzzle flashes in 1st-person POV when tracers were disabled.
- 0.49
UI prompt block bullets
Fixed a bug where item UI prompt in the game world would appear to block bullets.
- Beta
Availability of Shorty
Shorty was available since Beta, with 1 more skin—Viper's Shorty.
Availability
- The Wasteland Shorty skin is available since November 3, 2020.
Edition
Signature Card
International
- Wasteland Shorty
- 황무지 쇼티
- 废土矮子
- 煙漠荒土 短管
- ウェイストランド ショーティー
- ويستلاند شورتي
- Shorty Vùng Đất Hoang Tàn
- Shorty Pustkowie
- Shorty Пустошь
- Viran Shorty
- Shorty Ödland
- Shorty Terre Desolate
- Shorty Terres Désolées
- Shorty Tierra de Nadie
- Shorty Desolação