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    Omen · Avatar

    Omen

    Controller
    • Agent
    • Patch notes
    • Versus
    Info
    • Omen has one of the best smokes in the game, that can be placed almost anywhere on the map. He can teleport short and long distances, and blind his opponents.
    • They fear death. They should fear so much more than that.

      Omen

    • Origin:
    Hero Skills
    • Best
    Move
    Reveal
    Hold
    Damage
    Heal
    Biography
    • A phantom of a memory, Omen hunts in the shadows. He renders enemies blind, teleports across the field, then lets paranoia take hold as his foe scrambles to learn where he might strike next.

    • Source: playvalorant.com
    Abilities
    Creds 600

    Hero Facts

    ID
    03
    AKA
    Wraith
    Origin
    Unknown
    Owns
    A Tactical Map

    Gender
    Male
    №
    Original Ten
    Usage
    Popularity
    More Controllers
    Brimstone avatar
    Brimstone
    Viper avatar
    Viper
    Omen stats
    • Usage See usage patterns
    • Top Top teams with Omen
    • More Full Omen stats
    Omen ability · Shrouded Step
    Omen ability · Paranoia
    Omen ability · Dark Cover
    Omen ability · From the Shadows
    Valorant Soul Silencer weapon skin
    Valorant buddy · Grim Delight
    Valorant spray · Dark Focus
    Valorant spray · It Hunts
    Valorant spray · Omen
    Valorant Player Card · Valorant Omen
    Valorant Player Card · Versus // Omen + Sage
    Valorant Player Card · What's Another Death
    Valorant title · Harbinger
    Valorant title · Revenant
    Omen ability · Shrouded Step
    Shrouded Step C · Basic

    Equip a shrouded step ability and see its range indicator. Fire to begin a brief channel, then teleport to the marked location.

    Time needed to teleport is about 1.75 seconds.

    Charges: 2 Cost: Creds 100+100

    Omen ability · Paranoia
    Paranoia Q · Basic

    Equip a blinding orb. Fire to throw it forward, briefly reducing the vision range and deafening all players it touches. This projectile can pass straight through walls.

    Nearsights enemies for about 2.5 seconds, and also affects teammates.

    Charges: 1 Cost: Creds 400

    Omen ability · Dark Cover
    Dark Cover E · Signature

    Equip a shadow orb, entering a phased world to place and target the orbs. Press the ability key to throw the shadow orb to the marked location, creating a long-lasting shadow sphere that blocks vision. HoldFire while targeting to move the marker further away. HoldSecondaryFire while targeting to move the marker closer. PressReload to toggle normal targeting view.

    Sphere lasts for about 15 seconds. It can be re-used after 35 seconds.

    Charges: 2 Cost: Free+Free

    Omen ability · From the Shadows
    From the Shadows X · Ultimate

    Equip a tactical map. Fire to begin teleporting to the selected location. While teleporting, Omen will appear as a Shade that can be destroyed by an enemy to cancel his teleport, or PressEquip for Omen to cancel his teleport.

    Time needed to teleport is about 4 seconds.

    Orbs required: 7

    Collectibles…


    Valorant Ghost skin · Soul Silencer Ghost
    Soul Silencer Ghost Sidearms · Ghost Soul Silencer Ghost Omen Contract
    Soul Silencer Ghost

    Non-upgradable skin from the Omen Contract Chapter 2 Tier 10. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since June 2, 2020.


    Get via: Omen Contract · C2T10

    Valorant weapon buddy · Grim Delight
    Grim Delight gun buddy All buddies
    Omen Contract
    Grim Delight

    This gun buddy is obtainable by completing your selected Agent contract. It is automatically added to your inventory after completing Chapter 2 Tier 6 of Omen Contract. The Omen Contract is available since June 2, 2020.


    Get via: Omen Contract · C2T6

    Valorant in-game spray · Dark Focus
    Dark Focus spray All sprays
    Omen Contract
    Dark Focus

    This spray is obtainable by completing your selected Agent contract. This spray is distracting, thus it cannot be used in the mid-round. Most, if not all, of agents have their unique 3 sprays. It is added to your inventory after completing Chapter 1 Tier 4 of Omen Contract. The Omen Contract is available since June 2, 2020.


    Get via: Omen Contract · C1T4

    Valorant in-game spray · It Hunts
    It Hunts spray All sprays
    Omen Contract
    It Hunts

    This spray is obtainable by completing your selected Agent contract. This spray is distracting, thus it cannot be used in the mid-round. Most, if not all, of agents have their unique 3 sprays. It is added to your inventory after completing Chapter 1 Tier 1 of Omen Contract. The Omen Contract is available since June 2, 2020.


    Get via: Omen Contract · C1T1

    Valorant in-game spray · Omen
    Omen spray All sprays
    Omen Contract
    Omen

    This spray is obtainable by completing your selected Agent contract. Most, if not all, of agents have their unique 3 sprays. It is added to your inventory after completing Chapter 2 Tier 7 of Omen Contract. The Omen Contract is available since June 2, 2020.


    Get via: Omen Contract · C2T7

    Valorant player card · Valorant Omen
    Valorant Omen card All cards Show full card Show small card
    Omen Contract
    Valorant Omen

    This agent card is obtainable by completing your selected Agent contract. Most, if not all, of agents have at least 2 different player cards. This card is added to your inventory after completing Chapter 1 Tier 2 of Omen Contract.


    Get via: Omen Contract · C1T2

    Valorant player card · Versus // Omen + Sage
    Versus // Omen + Sage card All cards Show full card Show small card
    Sage Agent Formation : Act 1
    Versus // Omen + Sage

    This premium card is added to your inventory after completing Chapter 7 Tier 31 of Formation : Act 1 Battlepass. But note, that a valid premium battle pass should be purchased to access this item. The premium Formation : Act 1 costs  1,000 Valorant Points.


    Get via: Formation : Act 1 · C7T31

    Valorant player card · What's Another Death
    What's Another Death card All cards Show full card Show small card
    Omen Contract
    What's Another Death

    This agent card is obtainable by completing your selected Agent contract. Most, if not all, of agents have at least 2 different player cards. This card is added to your inventory after completing Chapter 2 Tier 9 of Omen Contract.


    Get via: Omen Contract · C2T9

    Harbinger · Valorant player card title
    All titles
    Omen Contract
    Harbinger

    This is title from an Agent contract. Most, if not all, of agents have from 2 to 3 different titles. The title is added to your inventory after completing Chapter 1 Tier 3 of Omen Contract.


    Get via: Omen Contract · C1T3

    Revenant · Valorant player card title
    All titles
    Omen Contract
    Revenant

    This is title from an Agent contract. Most, if not all, of agents have from 2 to 3 different titles. The title is added to your inventory after completing Chapter 2 Tier 8 of Omen Contract.


    Get via: Omen Contract · C2T8

    Total collectibles: 10

    Pick rate · Omen

    781 days ago
    Latest changes · Omen
    • 2.02
      Targeting get stuck

      Fixed issue with Omen's Shrouded Step targeting that caused it to get stuck on corners at a much greater distance.

    • 2.02
      Omen could swap equipables

      Fixed issue where Omen could swap equipables right after selecting a map location for From the Shadows.

    • 2.02
      Omen's view

      Fixed issue where Omen's view could become detached when using Dark Cover in poor networking conditions.

    • 2.01
      Gun equipped while forming

      Fixed issue where Omen could have his gun equipped while forming during From the Shadows.

    • 2.01
      Fake defuse sound

      Fixed Omen being able to trigger the defuse sound while teleporting.

    • 2.01
      Reforming VFX

      Fixed issue where Omen's reforming VFX didn't line up with where he actually appeared when using Shrouded Step.

    • 2.00
      Dark Cover speed

      Dark Cover projectile speed decreased from 4000 to 2800. The projectile speed decrease here is meant to give Omen more pressure and responsiveness when smoking nearby targets, while taking a bit longer to get smokes to far away parts of the map that he isn't actively covering.

    • 2.00
      Paranoia cost

      Paranoia cost increased from 200 to 400 credits. Paranoia has been quite strong for a while, and rather than reduce its effectiveness and take away some of the most exciting plays Omen can make, we decided to up the cost. On the whole, this brings Omen's full utility price up to a level that's more comparable with other Agents as well as making it more important to get value out of Paranoia when you cast it.

    • 2.00
      Teleport past barriers

      Fixed an issue where Omen could sometimes teleport past the buy phase barriers.

    • 2.00
      Plant the Spike on a Sage wall

      Fixed an issue where Omen could plant the Spike while elevated on a Sage wall.

    Patch notes · Omen
    • 2.02
      Targeting get stuck

      Fixed issue with Omen's Shrouded Step targeting that caused it to get stuck on corners at a much greater distance.

    • 2.02
      Omen could swap equipables

      Fixed issue where Omen could swap equipables right after selecting a map location for From the Shadows.

    • 2.02
      Omen's view

      Fixed issue where Omen's view could become detached when using Dark Cover in poor networking conditions.

    • 2.01
      Gun equipped while forming

      Fixed issue where Omen could have his gun equipped while forming during From the Shadows.

    • 2.01
      Fake defuse sound

      Fixed Omen being able to trigger the defuse sound while teleporting.

    • 2.01
      Reforming VFX

      Fixed issue where Omen's reforming VFX didn't line up with where he actually appeared when using Shrouded Step.

    • 2.00
      Dark Cover speed

      Dark Cover projectile speed decreased from 4000 to 2800. The projectile speed decrease here is meant to give Omen more pressure and responsiveness when smoking nearby targets, while taking a bit longer to get smokes to far away parts of the map that he isn't actively covering.

    • 2.00
      Paranoia cost

      Paranoia cost increased from 200 to 400 credits. Paranoia has been quite strong for a while, and rather than reduce its effectiveness and take away some of the most exciting plays Omen can make, we decided to up the cost. On the whole, this brings Omen's full utility price up to a level that's more comparable with other Agents as well as making it more important to get value out of Paranoia when you cast it.

    • 2.00
      Teleport past barriers

      Fixed an issue where Omen could sometimes teleport past the buy phase barriers.

    • 2.00
      Plant the Spike on a Sage wall

      Fixed an issue where Omen could plant the Spike while elevated on a Sage wall.

    • 1.14
      Teleport past barrier

      Fixed an issue where Omen could teleport past the Buy phase barrier.

    • 1.09
      Paranoia VFX

      Updated projectile VFX to better represent its hitbox, especially when it is traveling towards your POV. We're keeping an eye on the overall power level of Paranoia, but as a first step wanted to resolve visual issues where players hit with Paranoia appear outside of its impact on their screen.

    • 1.09
      Omen's glowing eyes

      Fixed bug where Omen's glowing eyes weren't properly removed when he cancelled his ult.

    • 1.07
      Viper's smoke abilities decay on allies

      Decay on all Viper's smoke abilities no longer affects allies. This is mainly targeted towards Viper's Pit, and should help reduce some of the unintentional collateral damage she can cause to her team, while also opening new strategies for playing around her ult as a team.

    • 1.0
      Paranoia is now equipped

      Paranoia is now equipped instead of quickcast, and hit detection improved, especially at close range. Changed the cast paradigm to reward more proactive use of Paranoia over its previous reactive use case. Enemies will receive a warning when the projectile is fired rather than being in the direct path of it. This should make it hit enemies more reliably.

    • 1.0
      Dark Cover phased and normal targeting

      Omen now enters a "phaser" world where he can see through walls to place his smokes and pressing RELOAD toggles between phased and normal targeting. e wanted to provide Omen with a more precise way to place his smokes, especially when verticality is at play. We've provided a toggle back to the old view mode as well to make sure we still support the quick, close range smoke playstyle many Omen players have honed.

    • 1.0
      Dark Cover controls

      Dark Cover controls have been updated where Omen can now increase smoke distance with PRIMARY FIRE, decrease it with SECONDARY FIRE, and throw smoke with the ABILITY KEY. Yeah, this might be a difficult control shift for players who main Omen, but in the long run—and for new players—we think it's more intuitive for the distance to be controlled by one hand on the mouse by default.

    • 1.0
      Shrouded Step targeting

      Omen can now see his teleport location on the map and receives an in-world indicator of where he's targeting when his vision of the point is obstructed. We want to help Omen understand where he is targeting his teleport, especially when he's teleporting from out of his smoke.

    • 1.0
      From the Shadow can now cancel

      Omen can now cancel his teleport while in Shade form by pressing the ABILITY KEY again—Omen still loses all of his ult points if he cancels. We want Omen to attempt plays and create fear for his opponents with his ultimate. Previously, the punishment for using the ult was almost certain death if caught by an enemy, and it pushed the ability into more niche use. Allowing Omen to cancel his ult if he's in danger at the cost of his ult points will hopefully open more possibilities and value, while still pushing him to try and pick the best teleport spots possible.

    • 1.0
      Optimized VFX

      Optimized abilities VFX for Omen.

    • 1.0
      Sound visualization

      We've brought in more sounds made by Agents under the category of sounds that display their audio distance on the mini-map via the white circle. This includes ability sounds, reloads, spike interactions and more. Why? We wanted to provide players with the ability to understand when their noise can be heard by enemies and give them an idea of how far the sounds can be heard.

    • 0.50
      Dark Cover duration

      Dark Cover smoke duration increased from 12 to 15 seconds.

    • 0.50
      Dark Cover speed

      Dark Cover smoke projectile speed increased.

    • 0.50
      Dark Cover cooldown

      Dark Cover cooldown increased from 30 to 35 seconds. Especially at high-tier play, we've seen Brimstone become the dominant controller and we wanted to give his peers a boost to make them more viable while hopefully maintaining their unique playstyles.

    • 0.50
      Ability details in the combat report

      Ability details in the combat report will now correctly appear in the buy phase of the round when teams switch sides.

    • 0.50
      Players appeared to be standing

      Fixed a rare bug where players appeared to be standing, when they were actually crouching.

    • 0.49
      Smoothed out movement

      Smoothed out movement during player-to-player collisions.

    • 0.49
      From the Shadows vulnerability

      Omen now immediately becomes vulnerable and no longer appears dark after he leaves his alternate shadow form. If you were to find enemy Omen teleporting in, it was often confusing when you should shoot him to get the kill (vs. sending him back). This change is to both account for an invulnerability bug and score some extra points of clarity.

    • 0.49
      From the Shadows attenuation

      The attenuation radius of the arrival sound on Omen's From the Shadows has been reduced to 2250. Attenuation is a big word, but the short of it is you have to be closer to Omen to echolocate where he's teleporting to. We're trying to give him some spook back since if you do find him, you should now have him dead to rights.

    • 0.49
      Visuals

      Updated Omen's visuals.

    • 0.49
      Ultimate icon

      Fixed the ultimate ability icon above teammates' heads showing as charged after gaining 1 ult point instead of when actually charged.

    • Beta
      Availability of Omen

      Omen is in the active duty since the very beginning of the Beta.

    Omen · Valorant agent
    vs Breach vs Brimstone vs Cypher vs Jett vs Killjoy vs Phoenix vs Raze vs Reyna vs Sage vs Skye vs Sova vs Viper vs Yoru

    Agent

    Omen
    Controller

    Controllers are experts in slicing up dangerous territory to set their team up for success.

    Hide Chapters Show Chapters Show Progress Show Tiers
    Omen Contract
    Omen Contract · XP
    T1 · 2%
    20,000
    T2 · 5%
    30,000
    T3 · 9%
    40,000
    T4 · 14%
    50,000
    T5 · 21%
    60,000
    CH2
    T6 · 28%
    75,000
    T7 · 38%
    100,000
    T8 · 54%
    150,000
    T9 · 74%
    200,000
    T10 · 100%
    250,000

    Total XP required: 975,000

    How to finish?

    in 15 days in 20 days in 25 days in 30 days in 40 days in 50 days in 60 days
    Daily XP
    16%
    Weekly XP
    18%
    Need more XP
    66%

    To complete this contract in the next 40 days, earn 643,000 XP in addition to daily and weekly bonus. That's about 16,100 XP daily.

    Omen character

    Since
    Beta
    CC
    Huh?
    Earn
    Unlockable
    Omen player card · What's Another Death

    Signature Card

    What's Another Death

    International

    Omen

    오멘
    幽影
    歐門
    オーメン
    أومين
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