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    1. Weapons
    2. Vandal
    3. Prism II Vandal
    Valorant skin icon · Prism II Vandal

    Prism II Vandal

    Vandal skin
    • Weapon
    • Patch notes
    • Versus
    Prism II Vandal · Valorant weapon skin
    Info
    • Skins combined with the gun buddies are a great way to show off.
    Cost
    Valorant points 875

    Skin

    Name
    Prism II Vandal
    Edition
    Select

    Skin Upgrades

    Upgrade
    Not available
    Level
    Base
    Usage
    Popularity
    Vandal damage

    Details

    HS Damage
    156 in 50 m
    DPS
    1,521 head
    390 body
    322 legs

    Magazine
    25 bullets

    Vandal Precision

    Spread of the first bullet…
    at 55 meters is ± … for primary and alternative fire, respectively.

    Spread HIP
    …
    ADS
    …

    Even if standing still, Vandal's first bullet spread affects precision and accuracy. Regular HIP shot is not as accurate as aiming through the sight.

    Valorant Vandal skin · Prism II Vandal
    Valorant Standard weapon skin
    Valorant Prism II weapon skin
    Valorant Prism II weapon skin
    Valorant Prism II weapon skin
    Valorant Prism II weapon skin
    Valorant Vandal skin · Prism II Vandal
    Rifles · Vandal Prism II Vandal Prism II Bundle Prism II Collection
    Compare skins…
    Prism II Vandal

    Non-upgradable skin from the store that is purchasable in-game for  875 Valorant Points. The skin for each of the weapons, including Vandal has some unique visual finish or animation effects, but it does not affect the gameplay. Added on January 20, 2021.


    Collection: Prism II Cost: 875

    More…


    Valorant Vandal skin · Standard Vandal
    Standard Vandal Standard Collection
    Standard Vandal

    Non-upgradable standard skin that is available for free of charge. Valorant includes basic skin for each of the weapons, including Vandal.


    Cost: Free

    Valorant Shorty skin · Prism II Shorty
    Prism II Shorty Sidearms · Shorty Prism II Shorty Prism II Bundle Prism II Collection
    Compare skins…
    Prism II Shorty

    Non-upgradable skin from the store that is purchasable in-game for  875 Valorant Points. The skin for each of the weapons, including Shorty has some unique visual finish or animation effects, but it does not affect the gameplay. Added on January 20, 2021.


    Collection: Prism II Cost: 875

    Valorant Sheriff skin · Prism II Sheriff
    Prism II Sheriff Sidearms · Sheriff Prism II Sheriff Prism II Bundle Prism II Collection
    Compare skins…
    Prism II Sheriff

    Non-upgradable skin from the store that is purchasable in-game for  875 Valorant Points. The skin for each of the weapons, including Sheriff has some unique visual finish or animation effects, but it does not affect the gameplay. Added on January 20, 2021.


    Collection: Prism II Cost: 875

    Valorant Stinger skin · Prism II Stinger
    Prism II Stinger SMGs · Stinger Prism II Stinger Prism II Bundle Prism II Collection
    Compare skins…
    Prism II Stinger

    Non-upgradable skin from the store that is purchasable in-game for  875 Valorant Points. The skin for each of the weapons, including Stinger has some unique visual finish or animation effects, but it does not affect the gameplay. Added on January 20, 2021.


    Collection: Prism II Cost: 875

    Valorant Bucky skin · Prism II Bucky
    Prism II Bucky Shotguns · Bucky Prism II Bucky Prism II Bundle Prism II Collection
    Compare skins…
    Prism II Bucky

    Non-upgradable skin from the store that is purchasable in-game for  875 Valorant Points. The skin for each of the weapons, including Bucky has some unique visual finish or animation effects, but it does not affect the gameplay. Added on January 20, 2021.


    Collection: Prism II Cost: 875

    781 days ago
    Latest changes · Vandal
    • 2.02
      New Vandal skin

      Since patch 2.02 new skin is available—Glitchpop, EP 2 Vandal.

    • 2.02
      Vandal running error

      Running error for Vandal rifle increased from 3.75 to 5.0.

    • 2.02
      Vandal walking error

      Walking error for Vandal rifle increased from 0.8 to 1.1.

    • 2.02
      Vandal crouch-moving error

      Crouch-moving error for Vandal rifle increased from 0.3 to 0.8. We've significantly increased the amount of error that Vandal Rifle get when moving and shooting to help combat the sensation of running kills with rifles. These changes will make kills while moving with rifles more rare, especially at longer ranges—but still possible up close.

    • 2.01
      New Vandal skins

      Since patch 2.01 new skins are available—Horizon Vandal, and Prism II Vandal.

    • 1.14
      New Vandal skin

      Since patch 1.14 new skin is available—Winterwunderland Vandal.

    Patch notes · Vandal
    • 2.02
      New Vandal skin

      Since patch 2.02 new skin is available—Glitchpop, EP 2 Vandal.

    • 2.02
      Vandal running error

      Running error for Vandal rifle increased from 3.75 to 5.0.

    • 2.02
      Vandal walking error

      Walking error for Vandal rifle increased from 0.8 to 1.1.

    • 2.02
      Vandal crouch-moving error

      Crouch-moving error for Vandal rifle increased from 0.3 to 0.8. We've significantly increased the amount of error that Vandal Rifle get when moving and shooting to help combat the sensation of running kills with rifles. These changes will make kills while moving with rifles more rare, especially at longer ranges—but still possible up close.

    • 2.01
      New Vandal skins

      Since patch 2.01 new skins are available—Horizon Vandal, and Prism II Vandal.

    • 1.14
      New Vandal skin

      Since patch 1.14 new skin is available—Winterwunderland Vandal.

    • 1.12
      New Vandal skin

      Since patch 1.12 new skin is available—Sensation Vandal.

    • 1.11
      New Vandal skins

      Since patch 1.11 new skins are available—Wasteland Vandal, and Reaver Vandal.

    • 1.10
      New Vandal skin

      Since patch 1.10 new skin is available—Ruin Vandal.

    • 1.09
      Inaccuracy state

      Jump land inaccuracy state changed from gradual to binary. We've noticed a trend where players landing from a jump are able to shoot accurately sooner than is reasonable. While this issue is most pronounced on the Operator, it is something that we've noticed across all weapons. Jump peeking is valuable for the mixup potential it provides but it was proving too difficult for players to reasonably deal with.

    • 1.09
      Inaccuracy duration

      Jump land inaccuracy duration increased from 0.2 to 0.225 seconds. These changes retain that mixup potential while slightly increasing the time before the peeker can fire with perfect accuracy.

    • 1.09
      Inaccuracy value

      Jump land inaccuracy value increased from 5.0 to 7.0 (more inaccurate for 0.225s after a land).

    • 1.08
      New Vandal skin

      Since patch 1.08 new skin is available—Ego Vandal.

    • 1.07
      Firing rate

      Increased firing rate from 9.25 to 9.75.

    • 1.07
      Increased damage

      Increased damage from 39 to 40. Goal is to bring the Vandal in closer competition with the Phantom. We believe these weapons aren't that far off in competition and hope these changes will do that.

    • 1.05
      New Vandal skin

      Since patch 1.05 new skin is available—Hivemind Vandal.

    • 1.04
      New Vandal skin

      Since patch 1.04 new skin is available—Sakura Vandal.

    • 1.04
      Elderflame Vandal and enemy footsteps

      Enemy footsteps duck cosmetic bus properly. This means that enemy footsteps will always lower the volume of the skin sound effects that are not important to gameplay, like the flame whooshes, dragon roar, etc.

    • 1.03
      New Vandal skin

      Since patch 1.03 new skin is available—Elderflame Vandal.

    • 1.02
      All weapons, desired slow amount

      Update to Tagging (slowdown effect when hit by enemy fire). Increased the time it takes to reach desired slow amount when tagged by 100%. Also, the effects of being tagged should feel less jarring especially when playing with higher ping.

    • 1.02
      All weapons, effect of tagging on movement speed

      Effect of tagging on movement speed reduced from 80% to 70%. Tagging is intended to reward the player with better positioning and the player that successfully lands a shot on the enemy first. When tagged, you will now more gradually transition to the reduced tagging speed.

    • 1.02
      All weapons, effect of tagging on movement speed (Wall Penetration)

      Tagging through walls has been further reduced which should enable reliable escapes when being shot through walls. Effect of tagging on movement speed reduced from 35% to 25%. In addition, the reduced tagging speed is slightly more forgiving. If you are positioned close to cover, this should allow you to potentially escape when tagged more frequently than before.

    • 1.01
      New Vandal skin

      Since patch 1.01 new skin is available—Avalanche Vandal.

    • 1.0
      Vandal name

      Previous name was AR-762 Vandal.

    • 1.0
      Availability of Vandal

      Since the official launch, Vandal is available with 4 skins—Aristocrat Vandal, Dot Exe Vandal, Luxe Vandal, and Prime Vandal.

    • 0.50
      Vandal recoil

      Horizontal (Yaw) Recoil reduced by 15% while crouched and stationary. This was intended to be the case and now properly matches the crouch benefits of other rifles.

    • 0.50
      Recovery time on Vandal

      Gun Recovery Time reduced from 0.4 to 0.375 seconds. Recovery time on Vandal have been updated, which should make tap and burst firing more efficient. Inaccuracy is accrued any time the weapon is re-fired prior to a complete duration of a weapon's respective Gun Recovery Time.

    • 0.50
      Vandal Tap Efficiency

      Tap Efficiency rate increased from 4 to 6. Tap Efficiency determines the rate that inaccuracy is accrued when re-firing prior to waiting for the complete duration of a weapon's respective Gun Recovery Time. The higher the Tap Efficiency, the lower the rate of inaccuracy accrual.

    • 0.50
      Vandal base walk accuracy

      Base walk accuracy increased from 0.6° to 0.8°. We felt like walk-spraying with Vandal was a little more effective than we'd like, particularly at longer ranges. We're going to pull back on this accuracy slightly and continue to monitor.

    • 0.50
      Walking accuracy

      You will no longer enter the "walking accuracy" state when transitioning from run to stop. We noticed many players were entering a walking accuracy state during their run-to-stop transition that made it appear as if shots they fired/landed were done at full speed.

    • 0.50
      Deadzone accuracy

      Deadzone accuracy speed threshold increased from 25% to 30%. Now that you can't gain walk accuracy while transitioning from a run to a stop, we've also slightly increased the size of the deadzone (full accuracy state) to make it a bit easier to get an accurate shot out quickly.

    • 0.50
      Weapon muzzle flashes

      Fixed a bug where some weapons lost their muzzle flashes in 1st-person POV when tracers were disabled.

    • 0.49
      UI prompt block bullets

      Fixed a bug where item UI prompt in the game world would appear to block bullets.

    • Beta
      Availability of Vandal

      Vandal was available since Beta, with 3 more skins—Avalanche Vandal, Luxe Vandal, and Reaver Vandal.

    Availability
    • The Prism II Vandal skin is available since January 20, 2021.
    Select skin edition

    Edition

    Select
    Vandal stats
    • Usage See usage patterns
    • Top Top players with Vandal
    • More Full Vandal stats
    Vandal player card · VERSUS // Vandal + Phantom

    Signature Card

    VERSUS // Vandal + Phantom

    International

    Prism II Vandal

    프리즘 II 밴달
    棱镜II 毁灭
    稜鏡II 暴徒
    プリズム II ヴァンダル
    بريزم II فاندال

    Vandal Lăng Trụ II
    Vandal Pryzmatyczny II
    Vandal Призма II
    Prizma Ii Vandal

    Vandal Prisma II
    Vandal Prisme II
    Vandal Prismático II
    Vandal Prismática II
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