QuickStats
SPR |
|
DMG |
|
ROF |
|
DPS |
|
BLT |
|
PEN |
|
EQP |
|
RLD |
|
MOV |
|
ECN |
|
Compare
- Bucky
- Shorty
Shotgun
A shotgun is a firearm that is usually designed to be fired from the shoulder, which uses the energy of a fixed shell to fire a number of small spherical pellets called shot.
Sidearm
A sidearm is a weapon, usually a handgun, which is worn on the body in a holster or sheath to permit immediate access and use.
QuickStats
SPR |
|
DMG |
|
ROF |
|
DPS |
|
BLT |
|
PEN |
|
EQP |
|
RLD |
|
MOV |
|
ECN |
|
Bucky Precision
Spread at 25 meters is ± … for primary and alternative fire, respectively.
- Spread HIP
- …
- ALT
- …
Even if standing still, Bucky's bullet spread affects precision and accuracy. Regular HIP shot is not as accurate as alternative one.
Cost
900Damage (on paper)
0-8 | 8-12 | 12-50 | |
Head | 44 | 34 | 18 |
Body | 22 | 17 | 9 |
Leg | 19 | 14 | 8 |
Damage (theoretical max)
0-8 | 8-12 | 12-50 | |
Head | 660 | 510 | 270 |
Body | 330 | 255 | 135 |
Leg | 285 | 210 | 120 |
Damage (realistic)
0-8 | 8-12 | 12-20 | |
Head | 294 | 108 | 28 |
Body | 267 | 115 | 25 |
Leg | 172 | 78 | 19 |
Damage alt (realistic)
0-8* | 8-12 | 12-20 | |
Head | 40 | 600 | 49 |
Body | 20 | 345 | 57 |
Leg | 15 | 209 | 36 |
Head-to-head comparison
Overview
- Weapon
- Bucky
- Shorty
- HS Damage
- in first 8 m 660
- 360 in first 7 m
- DPS
- 726
- 1,199 head
- 363
- 599 body
- 314
- 500 legs
- Equip
- 1.0
- 0.75 sec
- Reload
- 2.5
- 1.75 sec
- Magazine
- 5
- 2 bullets
- More
- 2
- 5 magazines
- Bullets
- 15
- 12 total
- Pellets
- 15
- 15 per shot
Movement Speed
- Run
- 5.06
- 5.40 m/s
- Walk
- 3.02
- 3.23
Primary fire
- Mode
- Semi-Automatic
- Semi-Automatic
- Fire rate
- 1.1
- 3.33 rounds per sec
- HIP spread
- 3.4
- 4°
- Penetration
- Low
- Low
Alternate fire
- Zoom
- No
- -
- Mode
- Semi-Automatic
- -
- Crosshair
- Recoil
- -
- Spread
- Air Burst
- -
- ADS spread
- -
- -
- ALT spread
- 2.25°
- -
- Fire rate
- 1.1
- -
Shorty Precision
Spread at 25 meters is ± ….
- Spread HIP
- …
Even if standing still, Shorty's bullet spread affects precision and accuracy.
Cost
200Damage (on paper)
0-7 | 7-15 | 15-50 | |
Head | 24 | 16 | 6 |
Body | 12 | 8 | 3 |
Leg | 10 | 6 | 2 |
Damage (theoretical max)
0-7 | 7-15 | 15-50 | |
Head | 360 | 240 | 90 |
Body | 180 | 120 | 45 |
Leg | 150 | 90 | 30 |
Damage (realistic)
0-2 | 2-5 | 5-10 | 10-20 | |
Head | 309 | 189 | 53 | 8 |
Body | 149 | 141 | 50 | 7 |
Leg | 102 | 87 | 36 | 4 |