Info
- Ares · Don't mistake it's size for clunk. The Ares' large magazine means it excels at suppressive fire or dealing heavy damage to clustered groups.
QuickStats
- Best
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ROF |
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DPS |
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BLT |
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PEN |
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EQP |
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Overview
- HS Damage
- 72 in first 30 m
- DPS
- 936 head
- 390 body
- 325 legs
- Equip
- 1.25 sec
- Reload
- 3.25 sec
- Magazine
- 50 bullets
- More
- 2 magazines
- Bullets
- 150 total
Movement Speed
- HIP run
- 5.13 m/s
- Walk
- 3.06 · 40% slower
- ADS run
- 3.90 · 24%
- Walk
- 2.33 · 55%
Primary fire
- Mode
- Full-Automatic
- Fire rate
- Up to 13 rounds per sec
- HIP spread
- 0.8° first bullet
- Penetration
- High
Alternate fire
- Zoom
- 1.25x
- Crosshair
- Follows recoil
- Spread
- Slight reduction
- ADS spread
- 0.67° first bullet
- Fire rate
- Up to 13 rps
Damage heatmap
0-30 | 30-50 | |
Head | 72 | 67 |
Body | 30 | 28 |
Leg | 25 | 23 |
Another Heavy
Usage
PopularityStandard Ares
Non-upgradable standard skin that is available for free of charge. Valorant includes basic skin for each of the weapons, including Ares.
Cost: Free
Aristocrat Ares
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Ares has some unique visual finish or animation effects, but it does not affect the gameplay. Added on June 2, 2020.
Cost: 1,275
Hivemind Ares
Non-upgradable skin from the Ignition : Act 2 Battlepass Chapter 1 Tier 1. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since August 5, 2020.
Get via: Ignition : Act 2 · C1T1
Nebula Ares
Non-upgradable skin from the store that is purchasable in-game for 1,775 Valorant Points. The skin for each of the weapons, including Ares has some unique visual finish or animation effects, but it does not affect the gameplay. Added on August 21, 2020.
Collection: Nebula Cost: 1,775
Outpost Ares
Non-upgradable skin from the Formation : Act 1 Battlepass Chapter 6 Tier 30. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since January 12, 2021.
Get via: Formation : Act 1 · C6T30
Prism Ares
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Ares has some unique visual finish or animation effects, but it does not affect the gameplay. Added on June 25, 2020.
Collection: Prism Cost: 1,275
Rush Ares
Non-upgradable skin from the store that is purchasable in-game for 875 Valorant Points. The skin for each of the weapons, including Ares has some unique visual finish or animation effects, but it does not affect the gameplay. Added on June 2, 2020.
Cost: 875
Sakura Ares
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Ares has some unique visual finish or animation effects, but it does not affect the gameplay. Added on July 21, 2020.
Cost: 1,275
Singularity Ares
Upgradable skin from the store that is purchasable in-game for 2,175 Valorant Points. The skin for each of the weapons, including Ares has some unique visual finish or animation effects, but it does not affect the gameplay. The skin is available since October 13, 2020.
Collection: Singularity Cost: 2,175
Singularity Ares · Variant 1 Blue
This skin for Singularity Ares can be obtained from the in-game store for 2,175 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since October 13, 2020.
Collection: Singularity Cost: 2,175 + 45
Singularity Ares · Variant 2 Red
This skin for Singularity Ares can be obtained from the in-game store for 2,175 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since October 13, 2020.
Collection: Singularity Cost: 2,175 + 60
Singularity Ares · Variant 3 Purple
This skin for Singularity Ares can be obtained from the in-game store for 2,175 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since October 13, 2020.
Collection: Singularity Cost: 2,175 + 75
Total Ares skins: 11 obtainable + 1 standard
Collectibles…
Choose my Weapon
This animated spray is added to your inventory after completing Chapter 10 Tier 46 of Formation : Act 1 Battlepass. But note, that a valid premium battle pass should be purchased to access this item. The premium Formation : Act 1 costs 1,000 Valorant Points. The Battlepass started on January 12, 2021.
Get via: Formation : Act 1 · C10T46
Ares Schema
This premium card is added to your inventory after completing Chapter 6 Tier 29 of Formation : Act 1 Battlepass. But note, that a valid premium battle pass should be purchased to access this item. The premium Formation : Act 1 costs 1,000 Valorant Points.
Get via: Formation : Act 1 · C6T29
Total collectibles: 2
Popularity · Ares
Latest changes · Ares
- 2.00
New Ares skin
Since patch 2.00 new skin is available—Outpost Ares.
- 1.10
New Ares skin
Since patch 1.10 new skin is available—Singularity Ares.
- 1.09
Inaccuracy state
Jump land inaccuracy state changed from gradual to binary. We've noticed a trend where players landing from a jump are able to shoot accurately sooner than is reasonable. While this issue is most pronounced on the Operator, it is something that we've noticed across all weapons. Jump peeking is valuable for the mixup potential it provides but it was proving too difficult for players to reasonably deal with.
- 1.09
Inaccuracy duration
Jump land inaccuracy duration increased from 0.2 to 0.225 seconds. These changes retain that mixup potential while slightly increasing the time before the peeker can fire with perfect accuracy.
- 1.09
Inaccuracy value
Jump land inaccuracy value increased from 5.0 to 7.0 (more inaccurate for 0.225s after a land).
Patch notes · Ares
- 2.00
New Ares skin
Since patch 2.00 new skin is available—Outpost Ares.
- 1.10
New Ares skin
Since patch 1.10 new skin is available—Singularity Ares.
- 1.09
Inaccuracy state
Jump land inaccuracy state changed from gradual to binary. We've noticed a trend where players landing from a jump are able to shoot accurately sooner than is reasonable. While this issue is most pronounced on the Operator, it is something that we've noticed across all weapons. Jump peeking is valuable for the mixup potential it provides but it was proving too difficult for players to reasonably deal with.
- 1.09
Inaccuracy duration
Jump land inaccuracy duration increased from 0.2 to 0.225 seconds. These changes retain that mixup potential while slightly increasing the time before the peeker can fire with perfect accuracy.
- 1.09
Inaccuracy value
Jump land inaccuracy value increased from 5.0 to 7.0 (more inaccurate for 0.225s after a land).
- 1.06
New Ares skin
Since patch 1.06 new skin is available—Nebula Ares.
- 1.05
New Ares skin
Since patch 1.05 new skin is available—Hivemind Ares.
- 1.04
New Ares skin
Since patch 1.04 new skin is available—Sakura Ares.
- 1.02
New Ares skin
Since patch 1.02 new skin is available—Prism Ares.
- 1.02
All weapons, desired slow amount
Update to Tagging (slowdown effect when hit by enemy fire). Increased the time it takes to reach desired slow amount when tagged by 100%. Also, the effects of being tagged should feel less jarring especially when playing with higher ping.
- 1.02
All weapons, effect of tagging on movement speed
Effect of tagging on movement speed reduced from 80% to 70%. Tagging is intended to reward the player with better positioning and the player that successfully lands a shot on the enemy first. When tagged, you will now more gradually transition to the reduced tagging speed.
- 1.02
All weapons, effect of tagging on movement speed (Wall Penetration)
Tagging through walls has been further reduced which should enable reliable escapes when being shot through walls. Effect of tagging on movement speed reduced from 35% to 25%. In addition, the reduced tagging speed is slightly more forgiving. If you are positioned close to cover, this should allow you to potentially escape when tagged more frequently than before.
- 1.0
Ares name
Previous name was LSW-RF Ares.
- 1.0
Availability of Ares
Since the official launch, Ares is available with 2 skins—Aristocrat Ares, and Rush Ares.
- 0.50
Ares cost
Price reduced from 1700 to 1600 creds.
- 0.50
Ares firing error curve
Firing Error (this value is a curve that has intermediate values between each bullet; bullet 2 has slightly less error than bullet 1, and so on). Bullet 1 firing error reduced from 1.0° to 0.8°. Bullet 5—from 0.85° to 0.75°. Bullet 10—from 0.75° to 0.7°.
- 0.50
Reduced recoil
Reduced the amount and intensity of horizontal (Yaw) Recoil after the first 8 bullets. Machine Guns are significantly underperforming other weapons at their price points. Machine Guns are meant to be bullet hoses—powerful once they get going. This is a difficult balance to strike in a game where a single bullet from the Vandal will put you down. Our hope here is to make Machine Guns better at what they do (shoot lots and lots of bullets) while also increasing the power of the Ares relative to weapons at a similar price point.
- 0.50
Walking accuracy
You will no longer enter the "walking accuracy" state when transitioning from run to stop. We noticed many players were entering a walking accuracy state during their run-to-stop transition that made it appear as if shots they fired/landed were done at full speed.
- 0.50
Deadzone accuracy
Deadzone accuracy speed threshold increased from 25% to 30%. Now that you can't gain walk accuracy while transitioning from a run to a stop, we've also slightly increased the size of the deadzone (full accuracy state) to make it a bit easier to get an accurate shot out quickly.
- 0.50
Weapon muzzle flashes
Fixed a bug where some weapons lost their muzzle flashes in 1st-person POV when tracers were disabled.
- 0.49
UI prompt block bullets
Fixed a bug where item UI prompt in the game world would appear to block bullets.
- Beta
Availability of Ares
Ares was available since Beta, with 1 more skin—Prism Ares.
Ares Precision
Spread of the first bullet…
at 30 meters is ± … for primary and alternative fire, respectively.
- Spread HIP
- …
- ADS
- …
Even if standing still, Ares's first bullet spread affects precision and accuracy. Regular HIP shot is not as accurate as aiming through the sight.
Heavies
A heavy gun is a fully automatic mounted or portable firearm designed to fire rifle cartridges in rapid succession from an ammunition belt or magazine.
Cost
1,600Know CS:GO?
The Ares is comparable to CS:GO Negev · The Negev is a beast that can keep the enemy at bay with its pin-point supressive fire, provided you have the luxury of time to gain control over it.
Signature Card
International
- Ares
- 아레스
- 战神
- 戰神
- アレス
- أريز