Info
- Classic · Lightweight and versatile, the default weapon for all is an instant classic. Primary fire lands precise shots when still, and is equipped with an alternate burst-firing mode for close encounters.
QuickStats
- Best
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Overview
- HS Damage
- 78 in first 30 m
- DPS
- 527 head
- 176 body
- 149 legs
- Equip
- 0.75 sec
- Reload
- 1.75 sec
- Magazine
- 12 bullets
- More
- 3 magazines
- Bullets
- 48 total
Movement Speed
- Run
- 5.73 m/s
- Walk
- 3.43 · 40% slower
Primary fire
- Mode
- Semi-Automatic
- Fire rate
- 6.75 rounds per sec
- HIP spread
- 0.4° first bullet
- Penetration
- Low
Alternate fire
- Mode
- 3-Round Burst
- Spread
- Increase
- ALT spread
- 2.2°
- Fire rate
- 2.22 rps · 67% slower
Damage heatmap
0-30 | 30-50 | |
Head | 78 | 66 |
Body | 26 | 22 |
Leg | 22 | 18 |
Usage
PopularityStandard Classic
Non-upgradable standard skin that is available for free of charge. Valorant includes basic skin for each of the weapons, including Classic.
Cost: Free
Avalanche Classic
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Classic has some unique visual finish or animation effects, but it does not affect the gameplay. Added on June 18, 2020.
Cost: 1,275
Final Chamber Classic
Non-upgradable skin from the Sage Contract Chapter 2 Tier 10. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since June 2, 2020.
Get via: Sage Contract · C2T10
Galleria Classic
Non-upgradable skin from the store that is purchasable in-game for 875 Valorant Points. The skin for each of the weapons, including Classic has some unique visual finish or animation effects, but it does not affect the gameplay. Added on June 2, 2020.
Cost: 875
Glitchpop, EP 2 Classic
Upgradable skin from the store that is purchasable in-game for 2,175 Valorant Points. The skin for each of the weapons, including Classic has some unique visual finish or animation effects, but it does not affect the gameplay. The skin is available since February 2, 2021.
Collection: Glitchpop, EP 2 Cost: 2,175
Glitchpop, EP 2 Classic · Variant 1 Blue
This skin for Glitchpop, EP 2 Classic can be obtained from the in-game store for 2,175 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since February 2, 2021.
Collection: Glitchpop, EP 2 Cost: 2,175 + 45
Glitchpop, EP 2 Classic · Variant 2 Red
This skin for Glitchpop, EP 2 Classic can be obtained from the in-game store for 2,175 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since February 2, 2021.
Collection: Glitchpop, EP 2 Cost: 2,175 + 60
Glitchpop, EP 2 Classic · Variant 3 Gold
This skin for Glitchpop, EP 2 Classic can be obtained from the in-game store for 2,175 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since February 2, 2021.
Collection: Glitchpop, EP 2 Cost: 2,175 + 75
Gravitational Uranium Neuroblaster Classic
Upgradable skin from the store that is purchasable in-game for 1,775 Valorant Points. The skin for each of the weapons, including Classic has some unique visual finish or animation effects, but it does not affect the gameplay. The skin is available since September 29, 2020.
Collection: Gravitational Uranium Neuroblaster Cost: 1,775
Gravitational Uranium Neuroblaster Classic · Variant 1 Chrome
This skin for Gravitational Uranium Neuroblaster Classic can be obtained from the in-game store for 1,775 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since September 29, 2020.
Collection: Gravitational Uranium Neuroblaster Cost: 1,775 + 25
Gravitational Uranium Neuroblaster Classic · Variant 2 Black
This skin for Gravitational Uranium Neuroblaster Classic can be obtained from the in-game store for 1,775 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since September 29, 2020.
Collection: Gravitational Uranium Neuroblaster Cost: 1,775 + 40
Gravitational Uranium Neuroblaster Classic · Variant 3 RWB
This skin for Gravitational Uranium Neuroblaster Classic can be obtained from the in-game store for 1,775 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since September 29, 2020.
Collection: Gravitational Uranium Neuroblaster Cost: 1,775 + 55
Kingdom Classic
Non-upgradable skin from the Ignition : Act 1 Battlepass Chapter 10 Tier 50. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since June 2, 2020.
Get via: Ignition : Act 1 · C10T50
Infinity Classic
Upgradable skin from the Formation : Act 1 Battlepass Chapter 10 Tier 50. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since January 12, 2021.
Get via: Formation : Act 1 · C10T50
Infinity Classic · Variant 1 White
This skin for Infinity Classic can be obtained from the in-game store for TBD Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since January 12, 2021.
Get via: Formation : Act 1 · C10T50
Infinity Classic · Variant 2 Yellow
This skin for Infinity Classic can be obtained from the in-game store for TBD Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since January 12, 2021.
Get via: Formation : Act 1 · C10T50
Infinity Classic · Variant 3 Pink
This skin for Infinity Classic can be obtained from the in-game store for TBD Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since January 12, 2021.
Get via: Formation : Act 1 · C10T50
Pistolinha Classic
Non-upgradable skin from the Raze Contract Chapter 2 Tier 10. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since June 2, 2020.
Get via: Raze Contract · C2T10
Prime Classic
Upgradable skin from the store that is purchasable in-game for 1,775 Valorant Points. The skin for each of the weapons, including Classic has some unique visual finish or animation effects, but it does not affect the gameplay. The skin is available since June 2, 2020.
Collection: Prime Cost: 1,775
Prime Classic · Variant 1 Orange
This skin for Prime Classic can be obtained from the in-game store for 1,775 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since June 2, 2020.
Collection: Prime Cost: 1,775 + 45
Prime Classic · Variant 2 Blue
This skin for Prime Classic can be obtained from the in-game store for 1,775 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since June 2, 2020.
Collection: Prime Cost: 1,775 + 60
Prime Classic · Variant 3 Yellow
This skin for Prime Classic can be obtained from the in-game store for 1,775 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since June 2, 2020.
Collection: Prime Cost: 1,775 + 75
Red Alert Classic
Non-upgradable skin from the Ignition : Act 2 Battlepass Chapter 8 Tier 40. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since August 5, 2020.
Get via: Ignition : Act 2 · C8T40
Sakura Classic
Non-upgradable skin from the store that is purchasable in-game for 1,275 Valorant Points. The skin for each of the weapons, including Classic has some unique visual finish or animation effects, but it does not affect the gameplay. Added on July 21, 2020.
Cost: 1,275
Smite Classic
Non-upgradable skin from the store that is purchasable in-game for 875 Valorant Points. The skin for each of the weapons, including Classic has some unique visual finish or animation effects, but it does not affect the gameplay. Added on September 15, 2020.
Collection: Smite Cost: 875
Spline Classic
Upgradable skin from the store that is purchasable in-game for 1,775 Valorant Points. The skin for each of the weapons, including Classic has some unique visual finish or animation effects, but it does not affect the gameplay. The skin is available since September 1, 2020.
Collection: Spline Cost: 1,775
Spline Classic · Variant 1 Green
This skin for Spline Classic can be obtained from the in-game store for 1,775 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since September 1, 2020.
Collection: Spline Cost: 1,775 + 15
Spline Classic · Variant 2 Red
This skin for Spline Classic can be obtained from the in-game store for 1,775 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since September 1, 2020.
Collection: Spline Cost: 1,775 + 30
Spline Classic · Variant 3 Blue
This skin for Spline Classic can be obtained from the in-game store for 1,775 Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since September 1, 2020.
Collection: Spline Cost: 1,775 + 45
Surge Classic
Upgradable skin from the Ignition : Act 3 Battlepass Chapter 4 Tier 16. The skin have a unique texture, and it is entirely cosmetic, without affecting the gameplay. The skin is available since October 13, 2020.
Get via: Ignition : Act 3 · C4T16
Surge Classic · Variant 1 Black
This skin for Surge Classic can be obtained from the in-game store for TBD Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since October 13, 2020.
Get via: Ignition : Act 3 · C4T16
Surge Classic · Variant 2 Yellow
This skin for Surge Classic can be obtained from the in-game store for TBD Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since October 13, 2020.
Get via: Ignition : Act 3 · C4T16
Surge Classic · Variant 3 Blue
This skin for Surge Classic can be obtained from the in-game store for TBD Valorant Points. However, this is an upgrade that costs additional 15 Radianite Points. The skin is available since October 13, 2020.
Get via: Ignition : Act 3 · C4T16
Total Classic skins: 32 obtainable + 1 standard
Collectibles…
Choose my Weapon
This animated spray is added to your inventory after completing Chapter 10 Tier 46 of Formation : Act 1 Battlepass. But note, that a valid premium battle pass should be purchased to access this item. The premium Formation : Act 1 costs 1,000 Valorant Points. The Battlepass started on January 12, 2021.
Get via: Formation : Act 1 · C10T46
Classic Schema
This premium card is added to your inventory after completing Chapter 3 Tier 11 of Ignition : Act 1 Battlepass. But note, that a valid premium battle pass should be purchased to access this item. The premium Ignition : Act 1 costs 1,000 Valorant Points.
Get via: Ignition : Act 1 · C3T11
Total collectibles: 2
Popularity · Classic
Latest changes · Classic
- 2.02
New Classic skin
Since patch 2.02 new skin is available—Glitchpop, EP 2 Classic.
- 2.00
New Classic skin
Since patch 2.00 new skin is available—Infinity Classic.
- 2.00
Recovery curve
Right-click now has a recovery curve starting at 0.1 second. The Classic is proving to be a master-of-none choice in pistol rounds, with the exception of jump right-clicks and spamming right-clicks. The spread changes aim to pull the effective range of the jump bursts and the firing error/recovery aim to put some more finesse into how effective you can be while spamming it out.
- 2.00
Firing consecutively
Firing consecutively now jumps in error, starting at 1.9 for the first burst, 2.5 for the second, and then the third/fourth burst will be at a 6.0.
- 2.00
Input queue
Increased input queue on right-click from 0.065 to 0.225. Input queue will help shots between bursts come out more smoothly.
- 2.00
Jumping error
Jumping error increased from 0.4 to 1.0.
- 1.10
New Classic skin
Since patch 1.10 new skin is available—Surge Classic.
Patch notes · Classic
- 2.02
New Classic skin
Since patch 2.02 new skin is available—Glitchpop, EP 2 Classic.
- 2.00
New Classic skin
Since patch 2.00 new skin is available—Infinity Classic.
- 2.00
Recovery curve
Right-click now has a recovery curve starting at 0.1 second. The Classic is proving to be a master-of-none choice in pistol rounds, with the exception of jump right-clicks and spamming right-clicks. The spread changes aim to pull the effective range of the jump bursts and the firing error/recovery aim to put some more finesse into how effective you can be while spamming it out.
- 2.00
Firing consecutively
Firing consecutively now jumps in error, starting at 1.9 for the first burst, 2.5 for the second, and then the third/fourth burst will be at a 6.0.
- 2.00
Input queue
Increased input queue on right-click from 0.065 to 0.225. Input queue will help shots between bursts come out more smoothly.
- 2.00
Jumping error
Jumping error increased from 0.4 to 1.0.
- 1.10
New Classic skin
Since patch 1.10 new skin is available—Surge Classic.
- 1.09
Inaccuracy state
Jump land inaccuracy state changed from gradual to binary. We've noticed a trend where players landing from a jump are able to shoot accurately sooner than is reasonable. While this issue is most pronounced on the Operator, it is something that we've noticed across all weapons. Jump peeking is valuable for the mixup potential it provides but it was proving too difficult for players to reasonably deal with.
- 1.09
Inaccuracy duration
Jump land inaccuracy duration increased from 0.2 to 0.225 seconds. These changes retain that mixup potential while slightly increasing the time before the peeker can fire with perfect accuracy.
- 1.09
Inaccuracy value
Jump land inaccuracy value increased from 5.0 to 7.0 (more inaccurate for 0.225s after a land).
- 1.09
New Classic skin
Since patch 1.09 new skin is available—Gravitational Uranium Neuroblaster Classic.
- 1.08
Prime Classic VFX fixed
There was a bug in which upgrade Prime levels (2-4) were not playing the correct tracers, sound FX, and other VFX.
- 1.08
New Classic skin
Since patch 1.08 new skin is available—Smite Classic.
- 1.07
New Classic skin
Since patch 1.07 new skin is available—Spline Classic.
- 1.05
New Classic skin
Since patch 1.05 new skin is available—Red Alert Classic.
- 1.04
New Classic skin
Since patch 1.04 new skin is available—Sakura Classic.
- 1.04
Running inaccuracy
Fixed bug where running inaccuracy on the right-click was much higher than intended. Running was adding a 1.5 penalty because it was referencing our generalized running error curves for pistols. The Classic right-click was the primary bug fix here, but we saw an opportunity to make the weapon behave a bit more consistently.
- 1.04
Jumping had no inaccuracy penalty
Fixed bug where jumping had no inaccuracy penalty. We slightly tuned efficacy of jump right-clicks, but (hopefully) haven't taken away their viability in close-range scenarios.
- 1.04
Running spread
Running spread is changed from 3.4 to 2.1. Primarily a bug fix.
- 1.04
Jumping spread
Jumping spread changed from 1.9 to 2.3.
- 1.04
Walking spread
Walking spread changed from 1.9 to 1.95.
- 1.04
Crouching and stationary accuracy
Added a 10% bonus to accuracy when crouching and stationary. Intent is to feel consistent with crouch providing an accuracy benefit.
- 1.02
All weapons, desired slow amount
Update to Tagging (slowdown effect when hit by enemy fire). Increased the time it takes to reach desired slow amount when tagged by 100%. Also, the effects of being tagged should feel less jarring especially when playing with higher ping.
- 1.02
All weapons, effect of tagging on movement speed
Effect of tagging on movement speed reduced from 80% to 70%. Tagging is intended to reward the player with better positioning and the player that successfully lands a shot on the enemy first. When tagged, you will now more gradually transition to the reduced tagging speed.
- 1.02
All weapons, effect of tagging on movement speed (Wall Penetration)
Tagging through walls has been further reduced which should enable reliable escapes when being shot through walls. Effect of tagging on movement speed reduced from 35% to 25%. In addition, the reduced tagging speed is slightly more forgiving. If you are positioned close to cover, this should allow you to potentially escape when tagged more frequently than before.
- 1.01
New Classic skin
Since patch 1.01 new skin is available—Avalanche Classic.
- 1.0
Classic name
Previous name was BP-9 Classic.
- 1.0
Availability of Classic
Since the official launch, Classic is available with 5 skins—Final Chamber Classic, Galleria Classic, Kingdom Classic, Pistolinha Classic, and Prime Classic.
- 0.50
Walking accuracy
You will no longer enter the "walking accuracy" state when transitioning from run to stop. We noticed many players were entering a walking accuracy state during their run-to-stop transition that made it appear as if shots they fired/landed were done at full speed.
- 0.50
Deadzone accuracy
Deadzone accuracy speed threshold increased from 25% to 30%. Now that you can't gain walk accuracy while transitioning from a run to a stop, we've also slightly increased the size of the deadzone (full accuracy state) to make it a bit easier to get an accurate shot out quickly.
- 0.50
Weapon muzzle flashes
Fixed a bug where some weapons lost their muzzle flashes in 1st-person POV when tracers were disabled.
- 0.49
UI prompt block bullets
Fixed a bug where item UI prompt in the game world would appear to block bullets.
- Beta
Availability of Classic
Classic was available since Beta, with 4 more skins—Avalanche Classic, Imperium Classic, Raze's Classic, and Sage's Classic.
Classic Precision
Spread of the first bullet…
at 15 meters is ± … for primary and alternative fire, respectively.
- Spread HIP
- …
- ALT
- …
Even if standing still, Classic's first bullet spread affects precision and accuracy. Regular HIP shot is more accurate than alternative one.
Sidearms
A sidearm is a weapon, usually a handgun, which is worn on the body in a holster or sheath to permit immediate access and use.
Cost
FreeKnow CS:GO?
The Classic is comparable to CS:GO P2000 · Accurate and controllable, the German-made P2000 is a serviceable first-round pistol that works best against unarmored opponents.
Signature Card
International
- Classic
- 클래식
- 普通手枪
- 制式手槍
- クラシック
- كلاسيك